About
I make video games using Unity. I used to be a Game Director at Vicarious Visions/Activision and before that was at Sony Bend Studio in Oregon. Now I run Frame Interactive in Burlington, VT, USA. Sometimes I teach at Champlain College.
After 20+ years of working on the variety of skills needed to make games, at this point I'm comfortable saying I'm an all around gamemaker. Some days I'm programming, some days I'm making art, sound, or other content. Most of the time I'm thinking about what I'm working on and not often enough, I'm writing it all down here.
You can find me on Twitter and Discord and Mastodon. I have a LinkedIn profile. And of course feel free to email me at (ben at emergentbehavior.com), or you can use the contact form.
Game Credits
- Headmaster (Project Lead, PS4, PC, 2016)
- Skylanders SWAP Force (Designer, 2014)
- Skylanders Cloud Patrol (Project Lead, Mobile, 2012)
- Skylanders Spyro's Adventure (Game Director, Nintendo 3DS, 2011)
- Spiderman 3 (Lead Technical Artist, PS2/Wii, 2007)
- Syphon Filter: Omega Strain (Lead Character Artist, PS2, 2003)
- Syphon Filter 3 (Lead Character Artist, PS1, 2001)
Online Mentions and Press
- The Story of Headmaster | PSVR Without Parole 3.23.2019
- PSNStores 2016 Game of the Year Awards: Day Two | PSN Stores 1.18.2017
- NYU Game Center Lecture Series Presents Designing Playstation VR | 5.5.2016
- How Smart Decisions in VR Led To A Funny Game About Soccer, Set In A Prison | Polygon 11.1.2016
- Virtual Reality: From Guitar Gods to Birds of Prey | New York Times 9.16.2016
- Who Will Make Virtual Reality's Equivalent of Serial? | Observer.com 6.29.2016
- Playstation VR Gameplay - The Headmaster Challenge | Playstation Access 6.2.2016
- Why the Physics of Stuff Flying at Your Face is so Compelling | VoiceofVR.com 6.13.2016
- Giant Bombcast | Giant Bomb 3.22.2016
- Seven VR Highlights from the Game Developers Conference | New York Times 3.19.2016
- Interview on The Daily Dot | The Daily Dot 8.19.2015
- Appearance on PSNation Podcast | PSNation.com 8.11.2015
- VR’s First Big Hit Could Be This Simple Soccer Game | Wired.com 7.20.2015
- Comic Con Nerd HQ Future of Gaming Panel | Comic Con 2015 7.12.2015
Hi, I'm Ben Throop
This is my personal site about game development and emergent behavior. You can learn more about me here.
All Posts
- Elegant GPU Animation in Unity
November 6, 2022 - Compute Shaders and Emergent Algorithms
June 4, 2021 - Brackeys Game Jam 2021.1
March 20, 2021 - MIGS 2017 Talk - Blowing Things up in Unity
November 5, 2020 - Headmaster Development Tools Talk
November 21, 2019 - Headmaster @ 2017 Champions League Final
June 6, 2017 - Headmaster @ 2016 Champions League Final
May 31, 2017 - Why root for VR to fail?
July 21, 2015