MIGS 2017 Talk - Blowing Things up in Unity

I was invited to speak at MIGS in Montreal in 2017 and gave a talk there. It was a bit of a surprise that they weren't recording the talks, but I was able to cobble together a recording of it anyway.

I went up to Montreal a few days early and got an AirBnB to prep the talk from. I actually liked this approach because I could really concentrate, but it was a bit stressful crunching it together at the last minute.

I mention in the talk that I would post this code to Github, but never got around to doing that. If you are interested hit me up on the contact form and I'll send it to you.

Hi, I'm Ben Throop


This is my personal site about game development and emergent behavior. You can learn more about me here.